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Cities skylines pc tweaks
Cities skylines pc tweaks











cities skylines pc tweaks
  1. #Cities skylines pc tweaks mod
  2. #Cities skylines pc tweaks windows 10
  3. #Cities skylines pc tweaks mods

  • In-game: Shortly after your city loads and appears on screen, lots of mods do their final stage of initialisation causing lots of lag and stuttering.
  • A fast CPU and more RAM make it faster, grind mods make it hugely slower. The progress bar and spinning circle will stall because this part of loading is so intense the screen can't update.

    cities skylines pc tweaks

    95%-100%: All of the AIs and game code initialises, and lots of mods do bulk processing.More RAM and faster CPU makes it faster, having more assets and mods makes it slower. 50%-95%: Asset textures get processed in to texture atlasses, and some mods start initialising.

    cities skylines pc tweaks

    #Cities skylines pc tweaks mod

    Loading Screen Mod (see later) makes it hugely faster, having more assets makes it slower. 0-50%: Assets are laoded (vanilla first, then DLC, then workshop).The loading processThere are four key stages which can be represented by the loading bar: if not enough room for log file or temporary data or save games, you get crashes)! If you run out of disk, it could cause the pagefile to shrink and will almost certainly lead to crashes (eg. Tip: Check you have plenty of free disk space. Mac: Use Boot Camp to run Windows or Linux partition, then see above.But do not use cryptswap as it causes problems (thanks and for this info). Linux: Try Zram and zswap, in that order.

    #Cities skylines pc tweaks windows 10

  • Windows: See Windows 10 or Windows 7, 8 or 10 [.
  • The maximum size should be set to the same or more. Set the minimum size equal to 16384 MB or, if you have enough disk space, 32768 MB. The old version of Unity engine pushes stuff to page file in small chunks rather than one big chunk, and that caues lag during loading screen and can even cause crashes. On Windows, it's critical that you set the page file size manually. In addition, the game engine tries to push anything it isn't currently using in to the page file, and your operating system will do the same. 'swap file' or 'virtual memory') Note: This game will always use the page file, even if you have loads of RAM.Īnything that doesn't fit in RAM goes in to the page file (sometimes called "swap file") if the page file isn't big enough to accommodate it, the game will crash. Faulty RAM causes random problems (like broken textures) and crashes. It is operating system independent and vastly superior to any mem testers that come with your operating system. ProTip: Use memtest86 [to check for faulty RAM. So check carefully before buying more RAM to make sure it's going to work well with your CPU.ĪMD Ryzen users: B-Die finder + OC calculator [yw (: More RAM = less swapping to disk = faster performance.įaster RAM is better, but only if your CPU can handle it. Disk (even super-fast NVMe M.2 SSD) is always significantly slower than RAM. If you don't have enough RAM the game has no choice but to start moving stuff out of RAM and in to the page file on disk.
  • If you start adding DLC and workshop, you ideally need 16 GB RAM or more.
  • For the base game to run well, you need at least 8 GB RAM.
  • Even the vanilla game, with the content added by free updates, will struggle to run in 4GB. The Steam store page for C:SL states the game will run in 4GB RAM - that's a joke. Assets (buildings, vehicles, roads, etc) eat much more RAM than mods. RAM usage peaks when loading and saving games. RAMThis game eats RAM like crazy, especially if you start adding DLC and workshop content.













    Cities skylines pc tweaks